If you have spent most of your time racing around Los Santos and grinding missions, you might not realise there is a seriously eerie little side job hiding out on the ocean floor, and it fits perfectly if you like experimenting with GTA 5 Modded Accounts and weird challenges because the Submarine Parts hunt feels nothing like the usual car chases and shootouts, and it slowly turns into a messedup story about Michael De Santa and a woman called Abigail Mathers.
Getting The Mission Started
You cannot just dive in and start collecting parts from the start of the game, and that catches a lot of players out. You need to push the main story far enough to clear "The Merryweather Heist" first. Once that is done, the Sonar Collections Dock up near Paleto Cove shows up as a property. It costs $250,000, which is not pocket change, especially if you are not abusing the stock market or farming heists yet. Any of the three characters can technically buy it, which feels a bit confusing, but the mission itself only kicks off properly when you swap over to Michael. Head down to the dock and you will spot Abigail waiting there, pretty calm for someone whose husband is apparently at the bottom of the sea.
What Michael Actually Gets
After the cutscene with Abigail, the game quietly hands you everything you need. There is a Dinghy parked at the dock with builtin sonar, and the moment Michael jumps into the water he autoequips scuba gear, so you do not have to mess around in menus. From that point, the loop is simple on paper but quite addictive. You cruise along the coast, watch the sonar sweep, wait for those beeps to get faster, and then pull out the Trackify app on your phone. The app gives you a rough direction rather than a perfect marker, so you end up zigzagging over patches of dark water, trying to line up the signal while waves slap against the boat.
Diving For All 30 Parts
Once you are actually underwater, the tone flips pretty fast. GTA V's swimming physics are decent, but when you are dropping into deep blue water, hearing only your breathing and the occasional distant rumble, it gets under your skin. You know sharks are out there, even if they do not show up every dive, and that thought sits in the back of your mind. The Submarine Parts themselves look like twisted bits of metal, chunks of hull, scattered debris from the wreck. A few pieces sit right on bright sand, easy grabs. Others are stuck inside broken plane frames, wedged between rocks, or hanging on the edge of trenches where the light fades fast. That is where people usually start missing pieces, and you end up doing slow circles around the seabed, tapping the stick and hoping the glint pops into view.
Why The Story Sticks With You
Most collectible hunts in openworld games feel like a checklist, but this one has teeth because of how the story wraps up, and the way Abigail talks to Michael the whole time does not quite match the picture you build in your head while you are out there doing the dirty work, so by the time you bring back the final part you are already suspicious and the ending confirms that you have been played in a pretty cold way, which fits the tone of the game's darker humour and works nicely if you are running a highcash save or using something like GTA 5 Modded Accounts buy and just want an excuse to step away from constant gunfights for an hour or two.
Getting The Mission Started
You cannot just dive in and start collecting parts from the start of the game, and that catches a lot of players out. You need to push the main story far enough to clear "The Merryweather Heist" first. Once that is done, the Sonar Collections Dock up near Paleto Cove shows up as a property. It costs $250,000, which is not pocket change, especially if you are not abusing the stock market or farming heists yet. Any of the three characters can technically buy it, which feels a bit confusing, but the mission itself only kicks off properly when you swap over to Michael. Head down to the dock and you will spot Abigail waiting there, pretty calm for someone whose husband is apparently at the bottom of the sea.
What Michael Actually Gets
After the cutscene with Abigail, the game quietly hands you everything you need. There is a Dinghy parked at the dock with builtin sonar, and the moment Michael jumps into the water he autoequips scuba gear, so you do not have to mess around in menus. From that point, the loop is simple on paper but quite addictive. You cruise along the coast, watch the sonar sweep, wait for those beeps to get faster, and then pull out the Trackify app on your phone. The app gives you a rough direction rather than a perfect marker, so you end up zigzagging over patches of dark water, trying to line up the signal while waves slap against the boat.
Diving For All 30 Parts
Once you are actually underwater, the tone flips pretty fast. GTA V's swimming physics are decent, but when you are dropping into deep blue water, hearing only your breathing and the occasional distant rumble, it gets under your skin. You know sharks are out there, even if they do not show up every dive, and that thought sits in the back of your mind. The Submarine Parts themselves look like twisted bits of metal, chunks of hull, scattered debris from the wreck. A few pieces sit right on bright sand, easy grabs. Others are stuck inside broken plane frames, wedged between rocks, or hanging on the edge of trenches where the light fades fast. That is where people usually start missing pieces, and you end up doing slow circles around the seabed, tapping the stick and hoping the glint pops into view.
Why The Story Sticks With You
Most collectible hunts in openworld games feel like a checklist, but this one has teeth because of how the story wraps up, and the way Abigail talks to Michael the whole time does not quite match the picture you build in your head while you are out there doing the dirty work, so by the time you bring back the final part you are already suspicious and the ending confirms that you have been played in a pretty cold way, which fits the tone of the game's darker humour and works nicely if you are running a highcash save or using something like GTA 5 Modded Accounts buy and just want an excuse to step away from constant gunfights for an hour or two.